Granado Espada Stance - Defender

Defender is a defensive stance using a one-handed weapon and a shield. It is one of the few stances which allow you to temporarily increase your blocking capabilities.

This stance is available for: Fighter, Coimbra Trooper, Reboldoeux Soldier

Required weapon to trigger the stance: Blunt + Shield
Required level: Veteran
Prerequisite: High Guard level 25
Basic attack description: 1-hit per cycle, one target
Max level bonus: +25 block

Dull Attack
Prerequisite: Defender level 1
Description: Strike the enemy's head with a blunt weapon. 50% additional damage against Heavy Armor.
Cost to cast: 100 SP

Skill Details:

level 1 : ATK 218%, 25% chance to [Stun]
level 2 : ATK 237%, 25% chance to [Stun]
level 3 : ATK 257%, 25% chance to [Stun]
level 4 : ATK 277%, 25% chance to [Stun]
level 5 : ATK 297%, 25% chance to [Stun]
level 6 : ATK 317%, 25% chance to [Stun]
level 7 : ATK 336%, 25% chance to [Stun]
level 8 : ATK 356%, 25% chance to [Stun]
level 9 : ATK 376%, 25% chance to [Stun]
level 10 : ATK 396%, 25% chance to [Stun]
level 11 : ATK 415%, 25% chance to [Stun]
level 12 : ATK 435%, 25% chance to [Stun]

Complete Protection
Prerequisite: Defender level 8
Description: Block abilities are temporarily increased, but skills cannot be used. Movement speed and magic RES are also reduced. Increase max blocking rate to 85.
Cost to cast: 150 SP
Cooldown: 10 seconds

Skill Details:

level 1 : 10s duration, blocking +12, all RES -20, mspd -50%
level 2 : 10s duration, blocking +14, all RES -20, mspd -50%
level 3 : 10s duration, blocking +16, all RES -20, mspd -50%
level 4 : 10s duration, blocking +18, all RES -20, mspd -50%
level 5 : 10s duration, blocking +20, all RES -20, mspd -50%
level 6 : 10s duration, blocking +22, all RES -20, mspd -50%
level 7 : 10s duration, blocking +24, all RES -20, mspd -50%
level 8 : 10s duration, blocking +26, all RES -20, mspd -50%
level 9 : 10s duration, blocking +28, all RES -20, mspd -50%
level 10 : 10s duration, blocking +30, all RES -20, mspd -50%
level 11 : 10s duration, blocking +32, all RES -20, mspd -50%, DR +1
level 12 : 10s duration, blocking +34, all RES -20, mspd -50%, DR +1

Tremendous
Prerequisite: Defender level 12
Description: Blasts the target and all nearby enemies away with a tremendous blow. Targets 5 adjacent enemies, 50% additional damage against Heavy Armor.
Cost to cast: 250 SP
Cooldown: 15 seconds

Skill Details:

level 1 : ATK 350%, 50% chance to [Mortal Wound]
level 2 : ATK 382%, 50% chance to [Mortal Wound]
level 3 : ATK 413%, 50% chance to [Mortal Wound]
level 4 : ATK 445%, 50% chance to [Mortal Wound]
level 5 : ATK 477%, 50% chance to [Mortal Wound]
level 6 : ATK 509%, 50% chance to [Mortal Wound]
level 7 : ATK 541%, 50% chance to [Mortal Wound]
level 8 : ATK 572%, 50% chance to [Mortal Wound]
level 9 : ATK 604%, 50% chance to [Mortal Wound]
level 10 : ATK 636%, 50% chance to [Mortal Wound]
level 11 : ATK 668%, 50% chance to [Mortal Wound]
level 12 : ATK 699%, 50% chance to [Mortal Wound]

Massive Charge
Prerequisite: Defender level 16
Description: Attacks enemies with a shield and then charging at him with a blunt weapon. 50% additional damage against Heavy Armor.
Cost to cast: 300 SP
Cooldown: 20 seconds

Skill Details:

level 1 : ATK 1172%, ignores 50 DEF
level 2 : ATK 1278%, ignores 50 DEF
level 3 : ATK 1385%, ignores 50 DEF
level 4 : ATK 1491%, ignores 50 DEF
level 5 : ATK 1598%, ignores 50 DEF
level 6 : ATK 1704%, ignores 50 DEF
level 7 : ATK 1811%, ignores 50 DEF
level 8 : ATK 1917%, ignores 50 DEF
level 9 : ATK 2024%, ignores 50 DEF
level 10 : ATK 2130%, ignores 50 DEF
level 11 : ATK 2237%, ignores 50 DEF
level 12 : ATK 2343%, ignores 50 DEF

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