Granado Espada Stance - Serenade

Serenade is a playing an instrument further improves the allies' ATK and DEF power.

This stance is available for: Vicente Rio

Required weapon to trigger the stance: Musical Instrument
Required level: Veteran
Prerequisite stance: Minstrel level 25
Max level bonus: +10 SP Regeneration

Shining Ballade
Prerequisite: Serenade level 1
Description: ATK and ATK Speed and Movement Speed are improved for all members. Targets all squad members within 6m of self
Cost to cast: 200 SP, 5 Magical Orb

Skill Details:

level 1 : 165s duration, ATK +1%, aspd +1%, mspd +1%, DEF -1
level 2 : 180s duration, ATK +2%, aspd +2%, mspd +2%, DEF -2
level 3 : 195s duration, ATK +3%, aspd +3%, mspd +3%, DEF -3
level 4 : 210s duration, ATK +4%, aspd +4%, mspd +4%, DEF -4
level 5 : 225s duration, ATK +5%, aspd +5%, mspd +5%, DEF -5
level 6 : 240s duration, ATK +6%, aspd +6%, mspd +6%, DEF -6
level 7 : 255s duration, ATK +7%, aspd +7%, mspd +7%, DEF -7
level 8 : 270s duration, ATK +8%, aspd +8%, mspd +8%, DEF -8
level 9 : 285s duration, ATK +9%, aspd +9%, mspd +9%, DEF -9
level 10 : 300s duration, ATK +10%, aspd +10%, mspd +10%, DEF -10
level 11 : 315s duration, ATK +11%, aspd +11%, mspd +11%, DEF -11, Penetration +3
level 12 : 330s duration, ATK +12%, aspd +12%, mspd +12%, DEF -12, Penetration +6

Endurance Melody
Prerequisite: Serenade level 8
Description: Slightly increases the entire team's DEF and reduces the chemical ATK damage from the enemy.
Cost to cast: 200 SP, 5 Magical Orb
Cooldown: 15 seconds

Skill Details:

level 1 : 330s duration, DEF +1, ATK -1%
level 2 : 360s duration, DEF +2, ATK -2%
level 3 : 390s duration, DEF +3, ATK -3%
level 4 : 420s duration, DEF +4, ATK -4%
level 5 : 450s duration, DEF +5, ATK -5%
level 6 : 480s duration, DEF +6, ATK -6%
level 7 : 510s duration, DEF +7, ATK -7%
level 8 : 540s duration, DEF +8, ATK -8%
level 9 : 570s duration, DEF +9, ATK -9%
level 10 : 600s duration, DEF +10, ATK -10%
level 11 : 630s duration, DEF +11, ATK -11%, Immunity +3
level 12 : 660s duration, DEF +12, ATK -12%, Immunity +6

Rhythm of Spellbreak
Prerequisite: Serenade 12
Description: Greatly increases the entire team's Mental RES, while significantly reducing the enemy's magical ATK damage. -20% magical ATK received
Cost to cast: 200 SP, 5 Magical Orb
Cooldown: 15 seconds

Skill Details:

level 1 : 165s duration, mental res +1, ATK -1%
level 2 : 180s duration, mental res +2, ATK -2%
level 3 : 195s duration, mental res +3, ATK -3%
level 4 : 210s duration, mental res +4, ATK -4%
level 5 : 225s duration, mental res +5, ATK -5%
level 6 : 240s duration, mental res +6, ATK -6%
level 7 : 255s duration, mental res +7, ATK -7%
level 8 : 270s duration, mental res +8, ATK -8%
level 9 : 285s duration, mental res +9, ATK -9%
level 10 : 300s duration, mental res +10, ATK -10%
level 11 : 315s duration, mental res +11, ATK -11%, Immunity +3
level 12 : 330s duration, mental res +12, ATK -12%, Immunity +6

Orpheus
Prerequisite: Serenade level 16
Description: Recovers a multitude of characters that could not fight back by playing a soul-reviving music.
Cost to cast: 600 SP, 2500 HP, 4 Resurrective Potion
Cooldown: 60 seconds

Skill Details:

level 1 : target revived with 5% of mHP
level 2 : target revived with 10% of mHP
level 3 : target revived with 15% of mHP
level 4 : target revived with 20% of mHP
level 5 : target revived with 25% of mHP
level 6 : target revived with 30% of mHP
level 7 : target revived with 35% of mHP
level 8 : target revived with 40% of mHP
level 9 : target revived with 45% of mHP
level 10 : target revived with 50% of mHP
level 11 : target revived with 55% of mHP
level 12 : target revived with 60% of mHP

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